Showing posts with label roguelike. Show all posts
Showing posts with label roguelike. Show all posts
Wednesday, January 8, 2014
Proteus Link Dump
As mentioned in my year in review post, 2013 was a year for non-games. The biggest standout of which, for me, was Proteus. And I think it came out in 2012, but, whatever. This post is long overdue, but I have these interesting links all ready, I just have to dress them up. This was one of my favorite games of 2013, so I think it's worth a revisit.
Getting Lost in Proteus: An Interview with Ed Key
This nice interview with Ed Key includes pictures from his childhood backyard. He focuses on the idea of wandering and getting lost when talking about Proteus. He also mentions scrambling up mountains in Skyrim and getting lost at sundown in Minecraft. He is searching, in video games, for the sublime experience of a majestic landscape.
Embedded in the interview are links to other articles about Proteus, if you are interested. I know I am.
Proteus: A Trio of Artisinal Game Reviews
Alright, if you somehow still are willing or interested in more info for Proteus, here is a link to a neat article by Ian Bogost, comparing three different reviews of the game. This is heady, advanced stuff, much better than anything I can turn out.
I like reviews 1 and 3 the most, even though I think the topic for 2 is the most immediately appealing, I don't particularly care for his take on it.
Ed Key has a lot of interesting postings in the news section of the Proteus website. I've selected a couple of interesting ones for you here, but I encourage you to check it out if you are interested.
Ed Key: What Are Games
Ed's response to the 'not-game' controversy. Important to perhaps try to avoid the controversy as it's a bit of a whirlpool.
Ed Key: Seven Day Roguelike Challenge
On the news area of proteus, there is a link to a seven day roguelike challenge game by Ed Key. The idea is that your forage in a forest and try to stay alive. I like the idea. Check it out.
Monday, October 22, 2012
Impressions from Cooperative Gaming Co-Op #1: ARCADE GAMES curated by Zach Gage
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| This is how the installation looked from the outside |
There were tons of games there, and they were all set up in Arcade Cabinets. Each cabinet was curated by a different person. The curators chose what games would be available to play, and also had a hand in the design of the cabinet. I don't really have any pictures, so I can't show you, but there were some pretty cool designs. Check out the cooperative gaming co-op's page for any updates or information.
The installation was essentially a free arcade featuring experimental and indie games. Many or most of these games had an 'arcade' feel. Games where the action starts instantaneously, and I died, I wanted to play again. Given the chance, I would feed a bunch of quarters into machines featuring these games. There was also a game-swap on site where you could take a game as long as you also left a game. I didn't participate in this, but I imagine I will at some future date.
The Arcade was in place from Sept 28th to Oct 20th, but I was, unfortunately only able to visit once in the second to last week. So there is a touch of Irony that I am going to be spending this time promoting an event that has already ended. However, I also got to play lots of great games, and they will live on! As will John and James, and the great artists, programmers, curators and appreciators of this event. The next time I hear about something like this, I'm going to try to get out there sooner.
So, for now, I'm going to dedicate my time to talking about the games I played. Many are available to play online-- for free! So I will provide links to that. It's not the same as an arcade, but we can't have everything all the time. So, without further ado, on to the first cabinet:
ARCADE GAMES: curated by Zach Gage
- Shoot First by Teknopants
Shoot First is a two player co-op game with action that reminded me of Gauntlet. It was really tough though, and I died really fast. There were some subtleties to the control I didn't quite figure out. You can collect stuff and upgrade weapons and all those sweet RPG elements. Randomly generated levels, like Diablo. I heard you can also call this genre: rougelike.
Shoot First is available for Windows and there is a download link.......here.
- Chang Chang by Michael Brough
I really liked playing this game. This is another 2-player game. It is kind of like a variation on Chess, or like a very low-fi tactics game. It pays in real time, and each piece can move in any direction while the time is running, destroying any opponents pieces that come into contact with the fuzzy bars protruding at different angles.
Available for Mac and PC. You can download it here as part of a package called kompendium, containing nine different two-player games, all by Michael Brough. What's really cool about this game is that it is tailored for two people to be able to play on one screen with one keyboard.
- Rescue: the Beagles by 16 x 16
Rescue: the Beagles was interesting. The visual was really nice; I like the art style. The gameplay was kind of frantic, and pretty harsh and unforgiving. I just kept dying! I think, perhaps, once I get a hang of the gameplay, I'll have more fun. In the meantime, I enjoyed the graphics and the challenge. I dont know what platform it's available, but you can download it here.
This game is tons of fun. Highly intuitive but very challenging. Charming graphics. This game feels like an idea that was waiting to be made real. Let me tell you the idea, and you'll see: You are a little jumping platform guy with a gun, trapped in a puzzle game. There are blocks falling from the ceiling and you have to shoot them to destroy them. Combos and weapon upgrades follow.
You can play it free in-browser, so go do that, it's fun! Also available to download for PC and Mac.
ARCADE was a fun cabinet with great variety. Entertaining, interesting and challenging. I think to really crack into these games would require at least one dedicated weekend of hardcore gaming.
You can play it free in-browser, so go do that, it's fun! Also available to download for PC and Mac.
ARCADE was a fun cabinet with great variety. Entertaining, interesting and challenging. I think to really crack into these games would require at least one dedicated weekend of hardcore gaming.
Labels:
16 x 16,
andrew morrish,
arcade,
Art,
browser,
co-op,
cooperative gaming coop,
download,
favorite,
free,
game exchange,
gameplay,
Gaming,
Indie,
james morgan,
john bruneau,
link,
michael brough,
roguelike,
teknopants
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