Showing posts with label Oregon Symphony. Show all posts
Showing posts with label Oregon Symphony. Show all posts

Monday, March 9, 2015

Concert Review: RePLAY - A Symphony of Heroes


Last night, Conklederp and I had the pleasure to attend the Oregon Symphony at Arlene Schnitzer Hall (locally referred to as the "Schnitz" I just found out) with what appeared to me to be a full house.  The music being performed was not that of Beethoven, Bach, Tchaikovsky, Hayden or Glass, but of Soule, Curry, Uematsu, Mitsuda and Yamane.  It was a symphony of music written for video games.  It was very nearly everything my 15 year old self was asking for regarding the recognition of video game music all the way back in 1995.

"RePLAY" is the followup to"Play!," a video game concert series that ran from 2006 through 2010.  For whatever reason, I was never able to attend any of the "Play!" performances, although I assume that if I were to go back and look through my Google calendar I might find that my schedule never coincided with a close-by performance.  This year, RePLAY currently has a very limited schedule with the only other listed performance being in Phoenix, AZ in June.  If you are within travelling distance of that Arizonian town, I highly recommend attending.

I will not list all of the songs that were performed during the concert as that information is available on RePLAY's website, but I will say that there were some surprises.  When I first heard that there was going to be narration between each piece, I was a little put off.  I wanted the night to be about the music, that someone could sit back and listen the music from a video game and enjoy it for the music's sake.  Well, whomever they hired to do the writing did a fantastic job and the narration, although canned, was done by Nigel Carrington, the narrator from Dear Esther.  For me that added quite a lot of credibility to what could have ended up being very cheesy in all the wrong ways.

Another surprise was that bookending every piece was music from Dear Esther composed by Jessica Curry.  This threw me a bit because here you have music from a game that was very well received by "critics," it is not what the larger video game audience would call a video game.  To receive this kind of recognition while featuring music from such franchises as Mass Effect, Halo, Castlevania, and The Elder Scrolls was huge, not only for Jessica Curry but for The Chinese Room, the makers of Dear Esther (as well as co-creators of Amnesia: A Machine for Pigs and the upcoming Everybody's Gone to the Rapture).

After the performance, both Conklederp and I commented about the selection of games that where chosen and the apparently lack of Nintendo.  While some of the selections from Castlevania, Chrono Trigger / Cross and Kingdom Hearts were released on Nintendo platforms, none have been exclusive titles such as Journey or Shadow of the Colossus.  I must admit that I was a little sad that there was nothing from The Legend of Zelda, Super Mario Bros. or Metroid, but someone with a different gaming background could say the same about there not being any music from Sonic the Hedgehog, Call of Duty, or World of Warcraft.  But selecting music from a catalogue of well over I don't know how many games ever made and being able to secure the rights from their respective studio (and/or composer) and publicly perform that music to a paying audience probably has some limitations.  In the end, I knew music from eight of the 19 featured games and those that I did not know or recognize, were still beautifully performed by a great orchestra.

Since beginning in 2004 with "Dear Friends - Music from Final Fantasy," video game music performed in the United States has seen some growth and recognition [citation needed] and I can only hope that it will continue to do so with it reaching, at least, the status that film soundtracks from composers such as John Williams, James Horner, Michael Kamen, and John Barry have been given. There is still a ways to go, but I would like to think we are headed long the right path.



~JWfW/JDub/Jaconian

Monday, April 28, 2014

Concert Review: Distant Worlds: Music from Final Fantasy

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I was fortunate enough to take Conklederp out to the symphony last Saturday night, and it was not just any symphony, but music from the Final Fantasy series of video games performed by the Oregon Symphony conducted by longtime conductor of video game symphonies, Arnie Roth.

This is the third Final Fantasy concert that I've been to over the years, the first being from the "Dear Friends" concert series back in 2004, then Conklederp and I saw the Distant Worlds tour in San Francisco in 2010.  Along with the Play! video game concert series, listening to symphonic video game music has been a dream of mine since I first heard about and listened to the Final Fantasy: Symphonic Suite when I was in high school.  The fact that these concert series are a continuing affair makes me very happy.

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What makes me even happier is that, for the most part, is that the music is taken seriously.  I say, "for the most part" because there were some rather "fun" things that seem to naturally go along with a concert of video game music.  The first is that people showed up in cosplay.  We saw a number of people dressed up as characters from Final Fantasy VIII and there was even a father and daughter who were dressed up as White Mages.  It's very rare that you go to the symphony to see people dressed up as characters of the subject matter.  Thankfully there were not any buster swords, or at least any that I was witness to.  The other "fun" thing was an attempt at audience participation during two of the songs.  I say "attempt" because during the 2010 concert, the audience did sing during parts of the songs that they were cued to sing by the conductor.  At this concert however, there was practically no noticeable participation.  I cannot say if that was just because it was Portland, or because I didn't feel the conductor did a good job of including the audience in the parts that I could tell would have been the audience participation sections.

The last non-traditional aspect of the concert was that there was a video screen above the orchestra that would show scenes from the game that the selected piece was from.  The strangest thing for me, at least, was that the game footage did not contain the American localization, but the Japanese one instead.  Granted most of the footage was of cinematics and did not contain text, but from FF IV - X, any text on the screen was in Japanese.  I wonder why this decision was made, if maybe it had to do with copyright or some other legal issue.

What I felt to be the highlight of the evening was the performing of the Opera from Final Fantasy VI.  I say "Opera" because the entire in-game opera was performed, vocals and all.  The performance was very well executed as it included a narrator off to the side of the orchestra giving context for those unfamiliar with the game and the story of Draco, Maria and Prince Ralse.  There was even a narrated ending to what would have happened had not Locke and company planted Celes as Maria with Setzer stealing her during the wedding scene; and I guess Ultro crashing the party too.  The story finishes, in typical Final Fantasy VI  style with Draco, being mortally wounded during the duel, stabbing Prince Ralse through the heart and crying out as Maria escapes that he loves her.  God damn you Nobuo Uematsu and Square, damn you for wretching my heartstrings over and over again.

If you look at the lyrics for the 20 minutes of operatic music, there really is not a lot of singing and once you realize this, I began to feel for the three singers on stage who were not doing anything during the periods of non-singing.  It reminded me of how I feel when showing someone a youtube video or having them listen to a song and within a minute, I start to feel that they are probably bored and why did I pick this song for them to listen to and second guessing all my life decisions and why I didn't go to bathroom before eating that bag of bran muffins.  You get the idea.  That aside, my only critique of the performance actually had to do with the sound production and not the performers.  Confirmed by Conklederp and Salty Liver (who also attended with her fiance), that it was hard to hear the singers when the orchestra was playing in full force.  Ultimately that was my only gripe the whole evening.

Lastly, I would like to applaud Arnie Roth on the selection of songs for the concert.  While most of the songs were from the later Final Fantasy games (VII and on), there was a selection from the NES era of games, but only going back as far as Final Fantasy IV.  I am sure that there could have been a number of songs from the earlier Final Fantasy games had not the Opera from Final Fantasy VI been included, but that is a concession that I was more than happy to make as, again, hearing the opera in person was simply amazing.

In closing, I wanted to give a set list of the songs that were performed for the concert.

Final Fantasy Series: Prelude
VIII: Liberi Fatali
FF Victory Theme (Intro)
VII: Opening - Bombing Mission
IV: Theme of Love
V: Main Theme
VIII: Love Grows
Lightning Returns: Final Fantasy XIII: Light Eternal
VI: Phantom Forest
IX: Not Alone
FF Series: Chocobo Medley 2012

Intermission

FF Series: Battle & Victory Theme Medley
XI: Fighter of the Crystal
VII: Aerith's Theme
XII: The Dalmasca Estersand
X: Zanarkand
VIII: Don't Be Afraid
VI: Opera 'Maria & Draco'
FF Series: Main Theme

Encore
VII: One-Winged Angel


~JWfW/JDub/Jaconian
Instrumental