Showing posts with label Obstacle Course Run. Show all posts
Showing posts with label Obstacle Course Run. Show all posts

Friday, November 16, 2012

Adventure Running Part II: The Idea Birth

As I mentioned in a previous post, I've been playing a lot of the Left 4 Dead games, not only because it's been the Halloween season, but because I'd never played them before.  And when I say a lot, I mean that the combined time for both games (thanks Steam) adds up to 40 hours (11 on L4D & 29 on L4D2), although if you break it down: 

  • I've had the games for 19 days.
    • 19 days = 456 hours
    • 40 / 456 = 0.87
  • I've only spent 8.7% of my time, of the last two and-a-half weeks playing L4D/2.
  • Comparatively, I've spent:
    • 24.5% of my time at work
    • 31.3 % of my time asleep
So really, 8.7% isn't that much time.

Additionally, in the last two weeks, Conklederp and I have gone running twice, but hey, it's Portland and we're not keen on running in the rain.  But we do run and we like running, which works its way into Left 4 Dead because there are, in existence, Zombie Runs of varying degrees.  There's the Run Like Hell zombie run where people dress up as zombies and do either a 5K, 10K or half marathon.  There's the Run for Your Lives zombie run where you have 4 flags (a la flag football) and have to dodge zombies and make it across the finish with at least one flag remaining.

This got me thinking the other day when we were out running in Mary S. Young State Park, which is conveniently 1/2 a mile down the road.  I was thinking, that the adventure/obstacle course zombie runs are cool, but you can't fight back.  It's all dodging and running away.  That's where the paintball guns come in.  Now I could go into the whole schpiel that I gave Conklederp as we were running, but I figure that it'll just be faster to list the highlights and rules here for the first ever:


  • 5k course, preferably in a wooded area and non-residential.
  • Maximum of 250 participants/survivors
    • Each survivor will have:
      • A paintball gun and 25 rounds of eco-friendly paintballs.
        • No other paintballs will be authorized on the course.
      • Some form of thick-ish layer clothing in case of stray paintballs.  Not required although recommended
      • A certified paintball mask.
      • A flag football belt with 4 flags which represent life/hit points.
      • All equipment is rented and provided by the race organizers.  No personal paintball guns will be allowed for safety reasons/concerns.  
        • Equipment rental is part of the registration cost.
  • Minimum of 50 zombies
    • Zombies will be identified by the following:
      • Red paintball masks
      • Red shirts/sweaters/body armor.
    • Zombies will be combination of traditional slow moving and modern fast moving zombies.
    • Zombies can only be killed by a shot to the head
      • A zombie "killed" will be out of commission for 60 seconds.
      • A killed zombie will not be standing and may not be shot at.
      • Zombies may not be attacked in any other way.
        • Tackling, hitting, kicking, tripping or in any other way making intentional contact with a zombie will result in being ejected from the course.
    • Zombies are considered "Judges" for the course.  There will also be non-zombie Judges making sure people follow the rules.
      • If you are seen violating any of the rules, you will be ejected from the course and not be allowed to finish the race.
  • There will be two safe houses along the course.  At a safe house there will be the following:
    • First Aid Kits (real first aid supplies and extra flags.  May only pick up two additional flags to a maximum of four).
    • Extra 25 rounds of ammunition.  You may carry up to 75 rounds.
      • Extra rounds from the first safe house will be in commemorative containers that the survivors can take home after the race
    • Water, gatorade/powerade/powerthirst.
    • Safe houses are zombie free and there will be no zombies for at least 100 yards before/after the safe house.
So I really think this needs to happen.  After typing this, I checked online and couldn't find this type of race being done anywhere.  I did find some zombie runs being held at paintball parks, but nowhere did they say anything about paintball guns being used.  So yes, someone make this happen, and please credit us.

~JWfW/JDub/Jaconian
Waivers For All

Monday, September 24, 2012

NES Adventure Series: Ole's Assault IX by X-Dog


So here's the story behind the reason why there was no blog post on Monday September 17th.  

Dr. Potts, Conklederp, and others (Vorlynx, Siddmesh, Coolman and one other of whom I don't know/have a handle for) went to outside Astoria for an adventure run.  Video games were not involved in anyway but like the logo on the NES box says, it was an "Adventure."  We didn't though have to use a rope swing over any bodies of water.  For those, we either just waded or were forced to jump over.

So this was my first "adventure run" and from what I heard that weekend, it was a much smaller group than some of the larger adventure/obstacle course runs; a la Tough Mudder, Spartan Race and Warrior Dash.  There were only ~300 participants and we all started at the same time, something different than other races apparently where groups of 250 start every 30 minutes for a couple of hours.  It was a nice group; both our group and the entire group of people running, as well as the organizers.

So the course.  The course started out with a mile and-a-half run up a road, then a logging road that went "up" a hill.  We then turned off the road and into the woods/forest/wild.  The majority of the obstacles were naturally occurring, as in climbing over/under felled logs/trees, jumping over streams/creeks, climbing up hillsides and wading through mud pools.  There were some man made obstacles such as a cargo net, log walls, a barbed wire net and a log tunnel.  I was half expecting something to do with fire, but by the end, I wouldn't've been able to jump over a matchbox wall.  I should also mention that I was also wearing a Nalgene pack with close to three liters of homemade Gatorade, a couple of Cliff Bars, a package of FRS energy chews and a mini Leatherman.  The total distance for the run came out to a little over seven miles, which is three and-a-half miles farther than Conklederp and I have run in the past or any reason.

Anyway, I'll sum up the whole experience by saying that it was quite amazing and something that I would very much like to do again.  Our team (The Night's Watch) didn't come in last (partly because two teams got lost/turned around), but I think we had the most fun out of all the groups there.

On an actual gaming side for this post, I was introduced to the card game Munchkin.  It was a little confusing at first, which was partly due to the fact that I was becoming more-and-more intoxicated as the game progressed.  We did manage to get through an entire game though after returning back to the Portland area.

So in the end, why was I unable to put up a post on Monday the 17th?  Because I was tired/sore had a shit-ton of laundry/cleaning to do with all the mud that we adopted the previous day.

~JWfW/JDub/Jaconian
Apparently You Don't Need to Sign Any Forms.

Any Photoshopping Skills are Due to the Fact that I Don't Own Photoshop.