Showing posts with label Tamriel Unlimited. Show all posts
Showing posts with label Tamriel Unlimited. Show all posts

Monday, June 1, 2015

Monthly Update: June, 2015


Happy June everyone!  Unless June is an unhappy month for you, so in that case, "HAPPY JUNE EVERYONE ELSE!  And you too."

So updates from our gaming worlds it is now that we're on to talking about.

Within the realm of Dungeons & Dragons, I've come to the realization that I need to work on describing environments that the PCs are in when there are no descriptions prewritten from the module.  Sure I've got maps and whatnot, but for when the PCs are traversing along a well traveled road from morning to night through the grasslands of Faerûn, I need to do more than say "After you wake up, you continue traveling south along the road.  (Sound of a die rolling). . .The weather throughout the day is fairly windy and (die rolling). . . is uneventful.  You make it to about. . .here on the map by nightfall."  I also need to do a better job at describing enemies rather than by their name.  "A twig blight scuttles out of the bushes and goes after Dagnar."  I also feel that I should have a random name generator up because the few people that I've given names too have been "Joe" and "Bobby."

But Conklederp reminds me that people keep coming back so I must not be doing that bad of a job DMing descriptions.

I managed to finish Silent Hill on the PSP late last month.  It was about as stressful as I was expecting and after just over nine hours, I was able to see the fruits of my fingering labors.  There will be an article later in the week or the beginning of next week, somewhat akin to the Dead Space articles about my experience with the game rather than directly about the game.  It did come out 16 years ago after all.

I've also managed to progress a bit in Radiant Historia on the 3DS although I still find that I'm overthinking things as far as time travel and parallel universes.

In the PC gaming arena, Conklederp and I have been playing the proverbial fecal matter out of The Elder Scrolls Online: Tamriel Unlimited.  Last week alone we clocked in around 17+ hours traversing the vast swaths of High Rock and portions of Hammerfell.  I don't know if we will keep pace this week as I have a lot of real world work I have to finish.

Lastly, there are going to be some changes coming up this month that DRoBOTTS and I have been working on for just about the last month.  We're both happy to see this happen (no we're not monetizing and no we were not bought out for 4.7 million after a tense bidding war between PC Gamer and Gamespot), so stay tuned for more vague updates.  I'm sure you'll enjoy our cryptic ramblings as much as we've had creating them.



~JWfW/JDub/Jaconian
I Oughta Get Going

Monday, May 25, 2015

The Elder Scrolls Online: Tamriel Unlimited: A Co-op Experience



Yes, I have previously reviewed The Elder Scrolls Online before, but that was back in the days of yesteryear.  In the days before the Zenimax/Bethesda changed the pay structure from a monthly fee to a pay once to play with no subscription fee.  This was also my first real foray back into the game since I ended my subscription back in June 2014 due to the omnipresent "lack of funds" despite the game becoming subscription free back in March.

But now Conklederp's computer (from 2007) has been replaced and it is capable of running TESO:TU so we finally have been able to, more or less, play Skyrim together.  The first night we put in an hour and-a-half, followed by five and-a-half hours the following day and a few minutes ago (before going back to work), we adventured for about an hour.

Having already played 100 hours with my main character (Nord Dragonknight, Ebonheart Pact) and 13 hours with my secondary character (Bosmer Nightblade, Aldmeri Dominion), For my co-op playing, I created an Aldmeri Sorcerer as part of the Daggerfall Covenant to go with Conklederp's Breton Sorcerer.  Sure, a lot of people will tell you that it's probably not wise to group together with only two sorcerers, but we're not looking to become the Emperor as part of the siege in Cyrodiil, we're just running around exploring, doing quests and trying not to die/be killed/die.

These two are totally trustworthy. . .
Having come from a severely limited background in online gaming (Diablo II, Path of Exile), the experience of questing with someone else (along with umteen thousands of others in the background) has definitely been an experience (we're currently both level 7, as long as we're talking about experience).  The little arrow/crown above the other person's head is a nice touch, which is still visible when looking at the map screen, so finding the other person isn't too difficult.  Dealing with lag on the other had can be frustrating.

This is something that I did experience when I was playing solo, but presently, both Conklederp and I experience some-type of lag somewhat regularly, especially in towns and waiting for dialogue options to crop up.  Exiting out of conversations is always doable, which is sometimes the only way to progress with a quest when we find ourselves unable to continue with a conversation after incessant clicking.  The only other frustrating experience I have had is that I have been kicked off of the server (so out of the game) due to "Error 318."

What is funny/odd/weird about this error popping up, is that the only person I talk to is Conklederp, and since she is sitting right across the table from me, there is really no reason to talk to her in chat when I can just use my mouth hole and throat tube to verbalize what it is that I want to tell her.  Sure, I will often have my character play the lute, do pushups or just sit on the ground while I wait for her to find me or if I wait for her outside of the bank/smithing shop.  And this has now happened four separate times (three yesterday and this afternoon.  Thankfully Bethesda is aware that Error 318 is happening to people like me who have been kicked out.  So all I can really do is every time I have been dropped is to log back in, submit a bug report (/bug) using the chat window and let them know about what I was doing at the time.  I should also note that this has not happened to Conklederp.

Well, when I am not getting dropped from the server, I am approaching my sorcerer from the point of view that my character is fawning over Conklederp's character.  He wants to protect her even though she is a fully capable mage.  He hopes that one day she may fall in love with him, but in the meantime, it's questing time.  I have him wearing a combination of heavy and medium armors (what with trying to be a protector and all) and I have been switching back and forth using either the Destruction Staff and the Bow.  Not having played a magick-type before in any of The Elder Scrolls games, this a quite a departure for me, but for the time being I am quite enjoying the game so far.  I should also say that neither Conklederp or I are paying attention to any of the many guides for how to build the best possible class if you want to enjoy the game.  I guess then we will not be enjoying the game together, to the best of our ability.  N00bs are we!

So, taking TESO:TU, for what it is, I think that I would recommend the game, if Dr. Potts and I were ones to actively recommend games in the fashion that one tends to recommend games.  If the recommendation comes in the form of, "Yes, I will still be playing this game today and tomorrow with Conklederp," then that's exactly what it is.



~JWfW/JDub/Jaconian