Showing posts with label quest. Show all posts
Showing posts with label quest. Show all posts

Saturday, September 27, 2014

At long last a Link Dump!

I've had all these links just piling up, I thought maybe it was time for another LINK DUMP!



For starters, check out this totally sweet 8-bit style Smash Bros, put together by CJartan at Deviant Art.


I think that was pretty neat.  Next up, Bennet Foddy's Speed Chess.  You may remember Bennet Foddy from such hits as 'QWOP' or the sequel 'Clop.'  If you don't remember him, that is fine, but you should probably check those games out, preferably with someone around to laugh with you.  



The story with Speed Chess is that Bennet Foddy thinks Chess is too slow, and thus he created a new version of chess that plays in real-time.  Also, there are 16 players.  Interested yet?  It's certainly worth a look.
Well, here's the thing: It's actually designed for 16 players, all plugged into the same console.  16 controllers, can you believe that?  How silly.  I hope he decides to make an online version.  

Alright, we can't play Speed Chess.  Even though it sounds like fun.  Maybe in the meantime we can just read this Cracked article about mini-games that people developed within other video games.  Avoiding the Kamikaze mushroom in Mario 64 sounds like fun!  Cracked really has come a long way from being a poor man's MAD magazine.

Speaking of mini-games.  One time there was a site dedicated to Underdog games at Kongregate.  I always like to see people sticking up for the little guy.  It's too bad the site stopped updating in 2008.  I remember those innocent years.  Before Indie Gaming was a huge industry, and Steam was still an upstart.  Just sifting through Kongregate, looking for something worth playing.  Finding plenty of five to ten minute interesting plays.

Oh, the old days.  So,  I'm no Sonic the Hedgehog fan, but I can respect the content of this next article.  It's written by a die hard Sonic fan about a hidden level in a Sonic game.  This level was featured in a preview story about the game, but was not actually included in the published release.  But that didn't stop die-hards from searching and spreading rumors and writing in.  It's a cool story, for which I can put aside a deep grudge against Sega.  Sonic did have cool art, afterall.  


  




Finally, I'll leave you with this sweet little comic.  Go ahead and click the picture to read the whole thing.  Brought to you by JPBruneau and OwlTurdComics.

We Go Forward

-D



    





Tuesday, March 25, 2014

Zelda Classic Quest Roundup



Since I don't have anything to say right now that doesn't involve Zelda Classic, I thought I'd give a brief rundown on each quest I've played so far.  All of these quests can be found at Purezc.net


Tale of St. Christoph by Moosh

A fun little quest with good design, and a tough difficulty spike.  This was the first quest I played and it was a good introduction into Zelda Classic and what sorts of things you can do with it.  Not too flashy, though each boss was custom made (and very silly).  Five dungeons, nice length.  


Somewhere In Between by Russ

This was a creative quest, story driven and different.  The game focuses on a duality, leading the player back and forth between two worlds, collecting items and abilities.  Kudos to this game for including both the Zelda III style 'slash' sword strike, and the ability to shoot your sword a la Zelda I.  Another short quest, the final boss is really cool.  The game has a nice visual design, using Zelda III tileset.


The Darknut Within by Moosh

This is a ridiculous and fun quest wherein every single tile is a Darknut.  All enemies and items, even landscape pieces.  And it works.  It'll make you cross eyed at times, but I loved it.  There's something really fun about working to determine what a given item or enemy is without having the visual cue.


I Hate Mayonnaise by Rambly

This is a fun little quest with bright colors, quality screen design, mild difficulty and a good sense of humor.  This might be an even better introduction into Zelda Classic.  I immediately downloaded the sequel because I had such a good time with this one.  The title is meaningless.


Engage to Zeldawock by Moosh

Just finished, it was awesome.  My new favorite quest.  You play as Zelda.  Contains so many modifications that it isn't really a Legend of Zelda game anymore.  At least not formally.  It is short, just how I like them, four dungeons, no overworld.  There are multiple endings.  I've only gotten one and it was a pretty sweet ending!


Depressive Donuts:  I hate Mayonnaise 2  by Rambly

In Progress.  Looks like more of the same, in a good way.



-D