Happy August everyone!
I'm playing a couple of games right now (story of my life), some that I could (and should) be writing about and others that I haven't spent enough time to warrant a sit down and interview. I have a First Impressions in the work for The Elder Scrolls III: Morrowind that I haven't actually played in a month or two due to a possible glitch that keeps crashing the game; I've also put some hours into Ace Combat Assault Horizon: Enhanced Edition, Torchlight, Donkey Kong Country Returns 3D and Scribblenauts Unlimited.
Then there's the Shadow of the Eternals Kickstarter that started off strong and in the last couple of days seems to be slowing down. It really saddens me that this game might not get made (again). After seven days the Kickstarter is at 25%, which is still on track, but their gain went up so much in the first couple of days that they've now reached the point where they're going backwards against the daily average needed to reach their goal by Friday August 23rd. (It started out that they would need $25,000/day and now they have to average $26,700/day). I guess I'm just ever the pessimist, but I would love, LOVE to see this game made.
This last weekend ( by weekend I mean the last two days I had off, which were Tuesday & Wednesday) Conklederp and I saw Pacific Rim, which initially didn't interest me when I first saw the poster a couple of months back. Then I saw it was directed by Guillermo del Toro and that Ron Perlman was in the film as well. That sold me. Then, I was listening to the Nerdist Podcast #273 and director Guillermo del Toro stated (old news) that he had contacted Valve to see if he could use the voice of GlaDOS in the movie. Then a former KDVS Metal DJ posted a link to the soundtrack (composed by Game of Thrones fame Ramin Djawadi) and I knew it had to be seen. Now, I've never been into Mechs of any kind, so the fact that Pacific Rim was as entertaining as it was says something about it. Conklederp even liked it and she's not one for loud action movies. We also saw The Conjuring the week before, which was a solid ghost-ish type movie that takes place in 1971 with excellent kid actors (which is important when there are five of them).
I also haven't forgotten about "Demo Time" either. Sometimes it can be hard to find time to sit down and play a game I know that is a demo that may take anywhere from 10 to 45 minutes when I have a game right over here (Half-Life, Infinite Space, BIT.TRIP.RUNNER, Torchlight, DKCR 3D) that keeps reminding me to play them. First World Problems, I know.
And finally, it the time that I have been typing this out, the Shadow of the Eternals Kickstarter has gained an additional $976, so there's still hope.