Showing posts with label Xbox One. Show all posts
Showing posts with label Xbox One. Show all posts

Friday, June 19, 2015

Things that Kind of Went on at E3: 2015 Re-Edition


I've had this banner-thing lying around since 2013 and I figured that either I used it or throw it in the local incinerator.  If you didn't know, we're all about recycling here up here in the PNW.  I'm not going to bore you with a breakdown of the most interesting games for each system or show you a scientific ranking based on the amount of endothermic radiation tabulated during each presentation.  I will bore you with a generic list of games that caught my attention (based on my own pre-existing personal tastes) while looking over what happened during the last four days from this three day convention of this Electronic Entertainment Exposition for consumers.

ADR1FT: Sounds like Amnesia: The Dark Descent, but in space.  Which I am perfectly okay with.

Attractio: An FPS puzzle platformer that, by description alone, sounds similar to Portal.

Bravely Second: End Layer: The sequel to Bravely: Default, of which I still have yet to play, but the demo kept me entertained.

Catadoomed: An interesting game for Android devices that is available now (I just downloaded it) and it's free, so why not at least try it out.

Dark Souls III: Thanks to Extra Credits' "Side Quest" series, Dark Souls has its proverbial hooks in me once again.

Doom: What made me sad about seeing the gameplay footage, was that I felt that some of the animations would now no longer be a surprise.  For example, I saw the same chainsaw cutting-in-half animation at least twice and thought, "Oh, it's this one again then?"

Dragon Quest Heroes: Apparently there's going to be another Dragon Quest game, although this one's a PS4 exclusive and by the description at box art, looks like Dissidia: Final Fantasy, but with characters, or shall I say, heroes from the various Dragon Quest games.

Dreams: A PS4 exclusive and an interesting concept if done the way I think it should be done.

Earthbound: Beginnings: A Wii U virtual console exclusive of Mother (1989, Famicom), which boggles me a bit as to why it's not coming out for 3DS virtual console either.  Although I never did play Earthbound on the SNES.

The Elder Scrolls: Legends: A free to play TGC from Dire Wolf Studios and published by Bethesda.  I will reserve judgement until after I play, but I probably will play it on PC as the only other mentioned platform will be iOS.

Everybody's Gone to the Rapture: I am still sad that I may never get to play this game (PS4 only), but I've loved what the people at The Chinese Room have done with Dear Esther and Amnesia: A Machine for Pigs.  And EGtoR now has a release date of August 11, 2015.

Fallout 4: I feel caught up in the excitement machine with this game seeing as how I've played on the first Fallout, and not ever to completion.

Fallout Shelter: An iOS game that I may have to have Conklederp download to her iPad.  I like the idea of a micro SimCity-type post-apocalyptic simulator.

Fatal Frame: Maiden of Black Water: Kind of surprised that this is a Nintendo Wii U title with a very Japanese theme.  You use the Wii U pad while exploring/detectivizing a forest where people have been committing suicide.

Final Fantasy VII Remake: Yeah, yeah I know, it's on every other E3 list out there, why shouldn't it be on ours?  What interested me was the mention of changes/additions to the plot.  And even though the trailer says "Play it first on Playstation 4," I feel that that hints to a PC release as well.

Guided Meditation VR: An interesting concept with Oculus Rift support that is ready to play now via the game's website.  

Horizon Zero Dawn: I liked the setting and the idea based on the trailer (post-apocalypse meets The World Without Us meets the Monster Hunter franchise).  The "in-game" sequence got me a little concerned that the unnamed protagonist would actually talk to herself throughout the course of the game; an attempt at co-op play (as in announcer commentary?) in a single player game?  I'm not sure.

King's Quest: Yet another classic game that I have never played any iteration of, but this remake/reboot/update might be either the first I play or I'll go back and dabble in the old ways.

The Last Guardian:  I recall seeing something about this game around the time of PS4 being launched (I lied, it was back in 2011) and it looks like this PS4 exclusive has finally reached a point where it might actually get to be released.  This trailer almost makes me consider buying/acquiring a PS4.

The Legend of Legacy:  Yeah, I'm a sucker for JRPGs.  That's pretty much all I have to say here.

Mad Max: Post-Apocalyptic open world game in the Mad Max universe?  Yeah, I'll play that.

The Manus: A sleeker, sexier (but who are we kidding!?) version of the Power Glove.  Spiffy idea, but I get the feeling that it's a limited market.

Mirror's Edge Catalyst: As long as I don't dread the run-and-gun gauntlet stages and the fighting mechanic has improved (ie: I don't suck using the fighting mechanics designed for the game), I will be very happy.

NieR New Project: Apparently this is a sequel (not officially named) to NieR, and the game looks. . .nice?  I don't know really how else to describe anything about this.  The design and look of the game are pretty much all that is presented in the trailer, and not having played the first game (which will be unconnected to this one), I would have no qualms about starting here, if it is released on PC.

Overkill's The Walking Dead:  The trailer was pretty god damn intense and I'm assuming it was only there to set the mood, considering that this is supposed to be an FPS co-op game (Left 4 Dead in The Walking Dead universe I presume).  Hopefully it's better than the Dixon Brothers Walking Dead game that I never played.

RareReplay: I really love this idea of bundling a bunch (here it's upwards of 30) games from a studio's library, but I will be sad about this because it's an Xbox One exclusive.  Which, probably also means that there will be no Donkey Kong Country included here, but that's only a guess.  And it looks like Goldeneye 007 isn't included either, otherwise, one would assume, that it would have made it into the trailer.

ReCore: About time for another Xbox One exclusive that peaked my interest.

Star Fox Zero:  It's Star Fox and I would probably want to play it if we owned (someone gave us) a Wii U.

Super Mario Maker:  I love the idea of creating your own levels in a Super Mario game, until I immediately remember that general skulldickery will be responsible for the majority of the levels being made.  I can only hope that in order to either submit, publish, or complete making a level, the designer has to be able to make it through their monstrous demonseed creation.  And since it's a Wii U exclusive, I probably won't have to experience said skulldickery.

Tearaway Unfolded: A PS4 only title here that looks like Little Big Planet (same studio) and the trailer did what it was supposed to do.

The Uncertain:  There's a robot wandering around a house in what is described as a post-apocalyptic setting.  Yeah, I'm kind of a sucker.

Unravel: Little Big Planet meets LIMBO meets Yoshi's Wooly World.

Until Dawn: Another PS4 exclusive (bloody 'ell) that looks like Cabin in the Woods with some Tell Tale Games illusion of choice decision making; surveillance monitors and all.

What Remains of Edith Finch:  Yup, you guessed it, PS4 only.  I like the idea of playing as different members of the same family over generations (Eternal Darkness).


Whew!  That was a lot longer than I had initially intended, but there it is.  There were many more games presented in their varying states of completeness, so you're welcome to check out the full list of games at E3 this year.  There were also a handful of games that I was initially interested in until I looked at them beyond their title (World of Final Fantasy, Sea of Thieves, Metroid Prime: Federation Force, The Legend of Zelda: Triforce Heroes, Hyrule Warriors Legends) and then I decided that I wasn't as interested as I was hoping to be, all due to one reason or another (maybe a later post). I'm going to go drink a pot of coffee now.



~JWfW/JDub/Jaconian

Friday, June 13, 2014

E3 2014: Post Game Show Recap

Welcome to the day after E3 2014.  The Electronics & Entertainment Exposition has come to a close.  Following last years reveal of the Big Three's consoles, this year looked to be primarily focused on games and which systems you could  not play those games on.  I do not have an exact count (because I'm lazy) of the number of exclusives released for each system (PS4, Vita, XBone, Wii U, 3DS, PC), but as to be expected there were a handful (PS4: The Order: 1886; Vita: Persona 4: Dancing All Night; XBone: Sunset Overdrive; Wii U: Baynetta 2; 3DS: Professor Layton vs. Phoenix Wright: Ace Attorney; PC: Civilization: Beyond Earth).  Additionally there are games being released/announced this year that only last year were exclusives (Dead Rising 3).

And what about gaming products and peripherals (I cannot spell "peripherals" without help)?  I was surprised that I did not hear anything about the Oculus Rift or Sony's Project Morpheus.  And only a couple of days ago and not related to E3 did I hear about Valve's VR headset so I expected to at least hear something from/about one of these products looking to springboard us into the VR "future" of gaming.  I actually had to read an article from RollingStone about a comparison between the Oculus and Morpheus.  Even on Gizmodo I was unable to find anything E3 related, which I found a touch odd, but maybe they are boycotting this year??

Back to the games.

In my previous post, I mentioned a few games that interested me from my perspective of PC/3DS gaming along with a couple extras that I will not be able to get my hands on unless I acquire a PS4, Vita, XBone or Wii U, which does not look like it is going to happen anytime soon.  You know what, let us explore this idea a little bit.  Of the games that were revealed as exclusives, what game would convince me to buy that particular system.

Playstation 4: Everybody's Gone to the Rapture.  I love The Chinese Room from their work on Dear Esther and how they helped out with Amnesia: A Machine for Pigs.  I imagine that EGtoP will be a lot like both of those games.  A story that is told in FP view that probably will not include any combat, but may have enemies of some sort that you have to avoid.  And it looks absolutely gorgeous.

Vita:  Axiom Verge.  Although Axiom Verge is not a Vita exclusive, it is a Playstation exclusive and there only seemed to be a couple that were exclusive to the Vita.  I only found out about this game a few minutes before typing the paragraph two above this one.  The game looks like a mix between Contra (NES) and Super Metroid (SNES), which is a great combination to have.

XBone: D4 (Dark Dreams Don't Die).  I know that being a male video game player between the ages of 18-35, I should be balls out for Halo 5, Halo: The Masterchief Collection or Sunset Overdrive, but those are just not my bag of tea baby.  I did not like Halo the one time I played it and while Sunset Overdrive looks quirky, I like the idea behind D4 a lot more.  An episodic supernatural murder mystery.  That is just more up my proverbial light rail track (streets are so last year bro).

Wii U: The Legend of Zelda.  While I've stated before my growing disinterest in the Legend of Zelda franchise, but damn is this game pretty!  It will be interesting in the coming months to see what the storyline will be and while I can optimistically that it will not involve Princess Zelda being held captive by Ganon/Ganondorf, I will not be surprised if this is the case.  UNLESS!, this will be a Wii U remake of the original that came out back in 1986, then I might actually have to break down and buy a Wii U on the spot.

3DS:  Theatrhythm Final Fantasy: Curtain Call.  Okay, yes, I already own a 3DS, but if I did not, then this game would probably make me go out and buy the system.  My excitement over this game does have a bit of a hiccup though.  In the first Theatrhythm, there are roughly 60 additional songs that you can buy (at $0.99 a piece) to play in the game.  TFFCC touts a total of 200 playable songs and I really hope that that does not include the songs that Square Enix will be trying to sell me.  I also hope that there is a significant enough difference between the songs from the first game and this sequel, even with the inclusion of Final Fantasy Tactics, Advent Children, FF XIII-2, Lightning Returns and FF XIV: A Realm Reborn.

Lastly, a game that I am extremely excited to see released is Gunman Clive 2, the sequel to the awesome 2d side scrolling western platformer from Hörberg Productions.  Is it bad that being surprised by this games announcement was the most excited I became during all three days of E3 coverage?  I do not say this as a critique of the video game industry, or maybe I am and I just do not know how to articulate myself as well as I would like.  Either way, Steam starts their Summer Sale next Thursday (June 19th), so there is plenty of time to build up my self control and hide my credit card where I know it will not be found.



~JWfW/JDub/Jaconian
But Just The Good Days


P.S.  Three additional games, coincidentially all Final Fantasy related that I did not have place for are a 3DS action adventure game akin to the  Monster Hunter series, a mobile game based on the FF VII motorcycle sequence and a f2p mobile game based off of the Japanese released PSP game, Final Fantasy Type-0.

Monday, November 25, 2013

Where I've Been And What I Signed

I didn't make a post last Friday (11/22/2013) because I was doing something that I said I would not talk about.  As in LEGALLY cannot talk about.  There were a lot of words in a Non-Disclosure Agreement that I electronically signed, which is a legit/legal form of binding.  I also cannot say whom I was with as I think that would violate said NDA.  That being said, or not, I did the thing and now we're here, back in the real world.  Come to think of it, I should also be receiving something else unrelated in the mail that I said I wouldn't discuss or talk about and I sort of signed an NDA of sorts, so I won't be talking about that either.

So what do I talk about on this glorious of Mondays before myself and the rest of the civilized Western god fearing world gives thanks for this plentiful land?!

Well, the Xbox One came out. . . at some point.  Friday?  It's pretty much the same situation that I typed about last week regarding the PS4.

What is it then that I can talk about?

Well (2x this post), there's this guy that I found out about through one of the few facebook ads  that I came across about 7-8 months back (I think it was from a facebook ad?, or maybe it was through Drunken Moogle?) that was relevant to me.  It was a guy (and his cat) who goes by the moniker Smooth McGroove.  He does acapella covers of video game music, all with himself (and occasionally his cat) in multiple frames with footage of the game in the center.  Like this:


He'lll post videos every so often.  Frequently enough that you wonder how long a session/song takes.  Regardless of those thoughts, the videos are pretty fun to watch.  That's the key though for me, the watching.  I've tried a couple of times to just "listen" to the songs without watching the video and they kind of loose their charm/appeal.  I start to feel like I'm listening to actual video game music and not someone singing acapella.  Which I guess is a testament to his abilities, but that's not always what I'm looking for.  One thing that I really like about Mr. McGroove, is that he doesn't do only the traditional covers you see video game cover bands do, such as "Bloody Tears" or "World Theme from Super Mario Bros."  Sure he does do those too, but he has also covered possibly less familiar songs such as the theme from Lavender Town from the first Pokemon and "Corridors of Time" from Chrono Trigger.  In short, the guy is good.

Happy Monday.

~JWfW/JDub/Jaconian

Tuesday, November 19, 2013

All The Things Here Have Been Happening

So the Playstation 4 dropped um, some few days back.  I don't really know because I wasn't one of the umteen thousands that did pre-order one.  I also didn't pre-order an Xbox One either.  I don't think I've ever pre-ordered a system, ever.  I'm the guy who waits until a system is (typically) under $100 before I will buy it, although that didn't hold true when I bought the DS and 3DS; although I did have $125 worth of gift cards and such when I bought the 3DS.  Maybe I prefer to wait and see what kind of library a system is going to have before buying the operating system.  That being said, I will have nothing to add to news about the Playstation IV.

Desert Bus for Hope is on again and the people at LoadingReadyRun will be playing towards their goal of 139 consecutive hours.  Presently they're at 71 hours, so they still have two days 16 hours-ish left.  For those of you who don't know what I'm talking about, it a bunch of Canadians playing a game where you drive a bus from Tucson, Arizona to Las Vegas Nevada (409 miles) at a max (only) speed of 45mph.  It's basically a hit-a-thon of sorts with all the proceeds going to Child's Play, a charity that is better described on their own site.

Earlier today I just finished watching everything that was on The Hobbit: An Unexpected Journey Extended Edition blu-ray.  Conklederp and I have been going through the two new Appendices discs (titled Appendices VII & VIII to coincide with the Appendix discs from the extended editions of The Lord of the Rings movies) and I finished the commentary this afternoon before heading off for work; you know, when I should have been writing this.  I come from the camp that liked what Peter Jackson and company did in The Hobbit.  I went in not expecting a play-by-play of the book as it is "based" off of J.R.R. Tolkien's work.  I personally don't mind that the movies are expanding on the events in The Hobbit that were referred to elsewhere (The Lord of the Rings and included appendices).  I also understand that while some things work in a book, such as Gandalf disappearing when the Dwarves are captured by the Goblins, when the audience would find it hard to believe, knowing what we already know about Gandalf and instead have him stalling the Elves in Rivendel and catching up with them later.  I could write a lot more about this film version of The Hobbit, but that became a post all of it's own and I rambled while trying to state that I enjoyed the movie, which I have already said.  Lastly though, I will say that in the 13 minutes of additional content added to the movie, are two songs, one by the Dwarves while in Rivendel and the other by the Great Goblin.  Basically, pretty much every question I had regarding decisions that deviated from The Hobbit book were answered in either the commentary (sadly of which there was only one, that being with Peter Jackson and Phillipa Boyens although they do do a great job, I would have liked there to have been more commentaries) or the nine hours of behind the scenes documentaries.  Basically, I'm very happy with the extended cut and the special features.

In other gaming related news, I'm heading back to Infinite Space after a bit of a frustrated hiatus at not being able to defeat a particular series of enemies culminating in a boss fight.  I'm going to need a bigger ship. . . and bigger guns. . . and bigger shields.  I also figured out a way around dwindling stats in Morrowind and the tactic there is called BUY ALL THE POTIONS!!!  I've also put Dead Island on hold for a bit, but that's really just Morrowind's fault and I will get back to Torchlight II, you know, when I'm no longer trying to save the world. . . again.

~JWfW/JDub/Jaconian

Friday, June 21, 2013

A Glimpse Of Things To Come?

A couple of days ago (6/19/13) I experienced an event that other gamers may be forced to experience in the near future.  



I've spent the last two days here in Bend, OR.  A sort of graduation present from Conklederps parents who flew up later last week and arrived here a few days before us.  The hotel we've stayed at, Pine Ridge Inn has been pretty awesome: the view of the Deschutes River from the back porch/balcony is especially nice.  The Wifi signal though is pretty much non-existent.  Conklederp's dad said that the best place to get a signal for him was in the bathroom near/on the toilet and I'm pretty sure he wasn't joking.

So during the in-between times of hiking one of many amazing trails and going to one of a dozen breweries, I figured I would play some games via Steam, at least the ones that I already had downloaded.  I was able to play Skyrim three times before Steam experienced something it didn't like and forced itself to shut down.  It was upon restarting Steam that I first received the above message.

I probably should have known to put Steam in “Offline” mode the first time I noticed that I couldn't log onto the hotel's Wifi signal.  Not doing what I should have done though has now put me in the position of not being able to play games that I have purchased.  Even locating the folders on my hard drive and attempting to boot up without the aid of Steam was unsuccessful.

I imagine things like this happening with future Xbox One owners, although when I try to stop and think about when an Xbox One would be without service, the results are somewhat short listed.  Do people take their Xboxes on vacation with them the same way that I took my computer (being one of two ways I play video games these days)?  When at home, how often have we lost an internet signal for more than an hour?  Would I really be that hard pressed to play a video game the day after I move into a new house/apartment where internet service has not been set up?  Although, I guess the other issue is if the servers that exist for the sole purpose of interconnecting Xbox One users go down, games will not be able to be played because both sides are not longer talking to each other, which would be similar as not having an internet connection to begin with.

The new Xbox One is touted as an all-in-one entertainment center.  You're probably not going to be moving that thing around from place-to-place as you would say, a laptop.  It's not a portable gaming device.  Now that's something that I would find both ludicrous and frightening: a portable gaming device that required a constant online connection in order to play games that you have already purchased.  Gadzooks!


~JWfW/JDub/Jaconian


[Edit:  Just before posting this, I read an article on Cnet about how Microsoft is now no longer requiring the Xbox One to be logged onto the internet every 24 hours.  This somewhat changes the whole reason for the article existing, but damn it, I want to share my thoughts, even if they are 9-10 hours outdated.  Take that internet!]

Friday, June 14, 2013

Things that Kind of Went on at E3, 2013

If you've come looking for an article filled with information that you can find elsewhere, then you've come to the right place.  I'm just writing what I want about an event that I've never been to and have only read about.  And because here we cover predominantly video games, I feel somewhat obligated to bring up that little convention that just wrapped up yesterday down in SoCal.

So now, I bring to you, our wonderful reader:

I've actually read quite a bit this year before, during and after the megalopolis known as E3.  For some reason I had thought that the Electronics & Entertainment Expo was an all week affair, although I guess it only ran from Tuesday June 11th through Thursday June 13th, because the companies putting the expo on didn't want to get in the way of serious gaming time from Friday through Monday.  Maybe?  Keep in mind, during the next couple of paragraphs, that my knowledge is limited, I did not attend E3 and all I will be discussing are things that I liked that I read about.  So now you're getting second or third hand information and not information from a direct source.

That all being said, I would like to say that the thing that surprised me the most about this years E3, was that Rare and Double Helix Games are developing a new Killer Instinct game as an Xbox One exclusive.  Sigh.  Killer Instinct was the game that got me into fighting games, and when I say "fighting games," I should elaborate and say that I only fiddled with other fighting games (Street Fighter II, Tekken, Mortal Kombat) and I never mastered any of them, KI included.  The Joystiq article has the most concise review, being the trailer, then a few sparse words.  There wasn't any mention of who is going to do the music (if it's going to be Robin Beanland from Rare who did the original soundtrack along with Graeme Norgate).

The PS4 was finally (?) revealed this week as well.  Gizmodo has a pretty decent article comparing the PS4 and the Xbox One with a special guest appearance by the Wii U.  Speaking of the Wii U, the Penny-Arcade Report brought up Nintendo's lack of big show press conference-type activities that are the norm for this convention.  Basically what I came away from E3, was that I probably won't be owning any of the current next-gen consoles and I'll be sticking with my PC and 3DS for new games.  However, if I do end up buying a gaming console, it might be the Wii U as I really just want a dedicated video game console, not an all-in-one, that's what my PC is for, and I already have one.

David Wong over at Cracked.com wrote a great article about how certain powers in the video game industry view its consumers.  Not everything he brings up is from E3 this week, but enough is directly related to how the video game industry advertises and sells itself, hence my inclusion of it here.

Lastly I'm going to list a few of the games (and the system that I would be playing them on) that managed to catch my attention, which is just another way of saying that if I won't be able to play it, I don't care too much, such as Tom Clancy's The Division which comes out on the PS4 and Xbox One or Super Mario 3D World for the Wii U.


That's really it.  That's all I know, maybe a bit more, but that's all I feel like I'm able to share about something that I've only read about.  So with that, happy Friday and y'all have a pleasant weekend.

~JWfW/JDub/Jaconian

Monday, May 27, 2013

The Xbox One Reveal & Demo Time



The video game blogosphere was all a-buzz last week with Microsoft's announcement of the Xbox One and all that it can and is designed to do.  When I first saw the pictures of the system and controller, I liked it.  I thought it was a classy looking approach to a video game console that didn't shout out, "I play video games!"  I thought it looked a lot like a DVD player or cable box.  And I'll be honest, in that brief moment, I actually considered the purchase of the One.  That was before I watched the video on Kotaku (via Darkbeatdk) telling me all I needed to know about Xbox One.

Then, I remembered that I really/probably/most likely don't want one, what with all the "everything needs to be on" thing, and the Xbox Live pay accounts.  One last (amusing) thing about the Xbox One reveal, was the mention of the "newly redesigned D-pad." Wait, what?  Directional pads like that have been around since the mid 80s, and I personally, haven't liked the tinkering that was done for almost every non-Nintendo D-pad (Dreamcast aside).

That's all I'm going to say about this since I'm very much out of my league when it comes to most/all things related to the Xbox; I can honestly say that I've played/used an Xbox less than ten times.  Ever.


A couple of months ago, I did an article about the Castlevania: Lords of Shadow - Mirror of Fate demo with the header of "Demo Time."  I would really like to turn this into a "thing."  While some games may not warrant an entire article, there will be times when I combine a couple of games that have similar themes or feel like two games are one-in-the-same, just with a different pair of underwear on the outside.

There will be some games that are obvious as to why I would play them, while others I won't fit within a single target area of a game's demographic.  The point is, there have been some games that I've been surprised by and others that I thought I might like and turned out to be a boring slice of dried cheese.  I will state thought that I may or may not play every available demo.

I currently do not have any plans to release Demo Time posts on any day in particular, but they will appear here and there.  Possibly when I don't have anything else on my plate or if there is a particularly engaging demo that I feel the need to share.


Lastly, I don't feel that it's any surprise that my goto for what a video game blog/article should be is Penny Arcade.  For a long time, I thought the phrase at the end of Jerry/Tycho's posts were little cryptic sayings that had to do with the article, even when they were labeled "instrumental;" in my head there'd be a dramatic movie music cue ready to go.  That all changed (last year?) when Jerry started actually hyperlinking the end phrase to a song, which is what the phrases were related to.  

Yes, I'm copying on some level, although I did something very similar with in-office emails when I worked for the State (of California).  I would have little taglines, something like "The marmots are really just framing the ferns until someone notices."  Nonsensical things with the intention of making people scratch their heads.  It's not as funny when you don't work with "professionals."  Although, back during the Myspace era, whenever I wrote a note/blog post, I would use a mozilla extension (FoxyTunes I think it was) to paste information on whatever song I was last listening to when I finished the posting.  For a while here I've been doing something very similar, although I would usually alter the song title or some of the lyrics to better "fit" at the end of a posting.  I will continue this practice and now, I too will hyperlink.

I've used too many words and should probably stop tippa-tapping now.

~JWfW/JDub/Jaconian
He, The Aethyr