Showing posts with label Heat. Show all posts
Showing posts with label Heat. Show all posts

Saturday, August 2, 2014

Mrthnly Urpdrt: Arrgrst!

Today I ran into a young woman at the bank, she was carrying a Legend of Zelda bag.  As I stood in line behind her, I considered saying something, but succumbed to shyness, as I am wont to do.  However, on my way out of the bank, I saw her unlocking her bike, parked a couple spots down from mine, and I decided I would just go for it.  I complimented her on the bag and we proceeded to talk video games for a little while.  She was totally happy to chat, and not in a hurry to escape, as I presumed she would be.  However, as we chatted, I began to feel more and more out of touch and like I really didn't know what I was talking about.  Also, I felt old, as i couldn't reference SNES or NES without her eyes glazing a bit, though she smiled and was very friendly.



Wow.  Dare to dream!


One thing we did talk about was our excitement about the upcoming Zelda Games, and the strength of the Nintendo brand in general.  Once the dominant Video Game company worldwide, Nintendo has been waining slowly for the past decade.  However, they continue to strengthen and revitalize their core games, and with any luck they will be able to thrive into the next decade.   I'll tell you one thing:  I've begun to covet the Wii U.  It's the only console that interests me at all.  Steam and my PC should be able to cover anything I might miss out on from Sony or Microsoft, but Nintendo has carefully guarded their product.  I can't say it's a bad idea.  

On a separate note, a local coffee shop has a subscription to Game Informer magazine, which, it seems to me, is the only print video game magazine left after the departure of EGM and Nintendo Power.  I had originally dismissed it, but after reading a random issue, I found some pretty insightful writing.  Also there was a wide range of topics, from game history, industry talk and independent games.  Seems like a pretty decent mag to stay connected.   Hmm, their website seems entertaining and eclectic.  Mayhaps I will have a look.

This past month I haven't really been playing video games.  It's an affliction I'm struggling with of late, though my latest excuse is that it's just too damned hot.  How hot is it?  Well, let's see, yesterday it was 100 degrees by 12:30pm.  Today will be the ninth day in a row over 100.   In fact, it's so hot that my computer will overheat and shut itself down.  My room cooks in the sun all day, and generally spoils my mood.  Suffice it to say, I've resolved to buy a window air conditioning unit for my room.  

I have, however, been reading a library copy of 'A Feast for Crows' by George RR Martin.  This is my second time through, and my intent is to read it more closely this time.  Previously, I had been sort of obsessed with 'what's going to happen?!' that I skimmed ahead to find out.  Now I'm trying to enjoy the prose and the pacing.  So far, so good!  

-D




Nice podcast on the death of EGM, for those who are interested

Tuesday, July 1, 2014

Monthly Update July


Jimminy Jillickers, another month gone by.  

I've been a bad blogger, and I haven't posted much.  I blame the heat.  It's been hot.  June was a hot month, with many days over one hundred degrees.  I work outdoors and I have no air conditioning.  It tires me out.  On top of that, when it's hot, watering the garden becomes a matter of life or death for your plants.  I do all my watering by hand, so it's a slow process.  

In the heat, my computer has a tendency to just turn itself off when overheated, so sometimes I can't even use the thing until late in the evening.  I could play in the morning before work, but I have been wary of getting involved in anything that might absorb too much of my attention before work. 

On my to-play list is Among the Sleep, Mirror's Edge and now Skyrim!  I'm excited to check out the full game of Among the Sleep,  and I've been fighting with Mirror's Edge for some time now.  The fighting areas are just so dang hard!    Skyrim... well, I think I'll save that for a day when I really want to unplug.  I think maybe tomorrow.  

On other notes, I finished Scalped.  It was pretty good and I recommend it.  I also read Cat's Cradle by Kurt Vonnegut.  It was also pretty good and I recommend that.  Then I decided to stop reading, and I started watching "True Blood."  

The first season was actually pretty good, much better than I expected.  But after a while, I lost interest.  It just sort of boils down to really attractive people with southern accents, convoluted plots and cliffhangers at the end of ever.single.episode.  It gets pretty tiresome.  The characters are pretty good, but you can get all you need from just one season.  

Geez, I really don't have much else to say right now.  But I always have something to say, I just can't seem to access it. I guess I'll leave you with 'Game of Thrones if it were on VHS."  Alternative Game of Thrones title sequences are a pretty popular thing now, and some of them are pretty cool.  This one cracked me up.  




The Font, the Headshots (with smiles), the Music.  Pretty good stuff.

-D

Saturday, May 31, 2014

One of these Monthly Update-type-things - June, 2014

Hello, how are you?  I feel like it's been so long since we've talked.

I'm not sure why, but I feel like I've been really busy lately.  Maybe it's my new Job, which is a big change from the six months of unemployment I had before.  I actually make less money now than I did then.  Also, I have a lot less time.  These days I've got two days off, and they're on separate days.  Actually, they're both on my usual posting days, but I haven't managed to post new blog material more than every other time.

Maybe it's the heat.  In the area of Northern California in which I am located, it gets pretty hot.  We've had a few 100+ degree days, and plenty of high 90s.  And I don't have air conditioning.  On days like that, I just feel like a hot, wet turd, and I don't accomplish much.  In between periods of not posting new material, I have been thinking of fun ideas.  Game design, specifically RPG design, is never too far from my thoughts.  And since I work in a world of plants, I tend to draw connections between biological systems and Video Game design.

But lately I haven't been playing any video games at all.  I think it's been two months since I played a Steam game.  I have every intention to change this, but I'm not sure when.  I have been reading a lot more, which makes me happy.  I grabbed some graphic novels and some sci fi, and it's been good.  And, frankly, I tend to merge most different media and storytelling methods into a big soup, and I think books are like video games are like movies are like theater. And so on.

Before I wanted to make video games, I wanted to write novels.  This blog has been one of the biggest-ever repositories of my writing.  I've also written in a journal regularly over the last couple years, and intermittently through my life.  But for some reason these last two months I've neglected said writing practice.  It is my intention to bring it back.  Writing is the simplest and most direct way to make something out of that swirling imagination soup I mentioned before.

Also, I'm going to watch Cosmos, as I've neglected to do that.

-D


Friday, April 5, 2013

Emulator Hour: Mega Man 2 (NES/3DS)

First off, is it Mega Man 2 or Mega Man II?

The box art, regardless of region has the game titled as being "2."
If you can't tell what the game is based on the box art, you can consider yourself  medically normal.
But, when you start the game, the game is titled as "II," with the exception of Rockman and then the title screen has the number 2.  
Does he really need a helmet?

Wikipedia has the NES Mega Man 2 with the number and the Gameboy release (different story) of Mega Man II.  So, for all intensive purposes the NES Mega Man will be referred to as "2."

Now that that's out of the way, let's get down to business.

Mega Man 2, released in 1988 in Japan and 1989 in North America by Capcom is a fun game, but god damn is it pretty difficult.  I feel like I can say "pretty" as opposed to "fucking" seeing as how I just beat it a few hours ago for the first time since I started playing it nearly 24 years ago.  To all the possible haters, it was on normal difficulty, it was the port to the Nintendo eShop and not on the NES from an original cartridge.

The story is pretty simple in that Mega Man, created by Dr. Light "was built to be a domestic robot, but in order to put a stop to Dr. Wily's evil plans [world domination], he was reborn as Mega Man, a battle robot. "  What more do you need to know?

While going through the game, there were definitely areas and specific screens that I remembered very well.  As I did when I originally played the game back in the early 90's, I started off with beating Metal Man (and by "beat" I mean that it took me a number of tries to not only get through the level but beat Metal Man.

Admittingly, I looked up the suggested order to go up against the bosses.  I personally don't see this as cheating since one still has to have some skill in order to get through the level and the game is designed so that a boss is weak against a particular weapon.  Also, I knew this information when I was younger but had since forgotten it.  To note, here's the order I used:

1) Metal Man
2) Wood Man
3) Air Man
4) Crash Man
5) Flash Man
6) Quick Man
7) Bubble Man
8) Heat Man

In this order, each weapon from the boss is strong against the boss below it.  Yes, the Heat Cannon (named Atomic Fire) is strong against Wood Man and the Quick Man Boomerangs are pseudo-strong against Metal Man and the standard arm cannon works well enough on both Flash Man and Crash Man, but you've got to pick an order, and this was the one that I settled down on.  An actual list can be found here and actually lists what weapons the bosses are weak against, but keep in mind that you can still go through the levels and beat the bosses in any order you want, something that I still see as ingenious about the game.

One thing that I noticed while playing, was that Mega Man 2 is apparently very guilty of the annoying respawning of enemies that Dr. Potts talked about regarding TMNT.  I don't know how many times I would get knocked back by an enemy, run towards the shielded green cannon guy, only to have the same enemy respawn and now be faced with two green shielded cannon guys.  Another hazard that I fell victim to (pun not intended) was switching out my gun while on a ladder.  The danger of doing this, is that Mega Man falls/ teleports back onto the screen and when this happens when you're on a ladder, you are no longer holding onto the ladder, and fall through it to the screen below.

Now, the 3DS (and maybe the DSi as well, but I never had that system so I can't comment on it) does this thing when you close down a downloaded NES/Gameboy game.  It puts the game in stasis, as in, I could be playing Mega Man 2, pause the game then exit to the main 3DS screen while closing down the Mega Man 2 game.  When I return, I can pick up right where I left off.  For Mega Man 2, this allowed me to never need to copy down passwords.  I could play the game and reach the "Game Over" screen and simply select "Continue" or "Stage Select" and I never had to worry about copying the password and subsequently losing said password.  Once I reached Dr. Wily's compound, I realized that losing the passwords was probably the main reason why I was never able to complete the game.

And then there was this series of jumps that I could rarely manage to time correctly.
And the very few times I did manage to make those jumps, I wasn't able to deal with the Mecha Dragon.  Yes, that silvery dragon on the front of the German and UK covers, you do have to fight although it only took me about 4-5 times to figure out how to not die during the battle.

By the end of the game, I felt like I'd become pretty good at killing the boss robots, having to defeat them one-by-one from a central hub-teleportation point before fighting Dr. Wily and while it is a little tempting to go through the game on the "Difficult" difficulty setting, I'm sure I would have a hard enough time making it through the levels with enough life just to get to the bosses.

Oh yes, the music.  Holy damn the music.  First off, if 8-bit era, NES style music is not your thing, tough luck not liking this music; except my Father.  The music was primarily composed by Takeshi Tateishi along with Manami Matsumae and Yoshihiro Sakaguchi.  I find the music to be every bit as awesome when I first heard it as when I hear it any other time.  The music from Mega Man 2 seems to be a staple among video game music cover bands (The Advantage, NESkimos, Minibosses).  So yes, the music holds up.

Now when I was playing Mega Man 2, I never seemed to hunker down and just play the hell out of the game.  I would pick it up, play for maybe 15 - 20 minutes then put it down after getting frustrated and needed to walk away.  My stats for the game had me playing 15 different times with an average of 17 minutes of game time each time I would play.  In the end, it took me 4 hours 25 minutes.  A very respectable time I would say having spent $4.99, so roughly $1.10/hr, although I know that I will be wanting to go through the game again, not because Mega Man 2 has some of my favorite songs from the series, but because now I know I can beat the game.

~JWfW/JDub/Jaconian
Charging Up The Digital Hill